Visual Computing Lab
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Virtual clones for Cultural Heritage applications
Rilievo 3D di Alchimia, ed uso dei modelli 3D per studio e divulgazione
A complete framework toward Spatially-Oriented RTI for CH documentation and analysis
Effective Annotations Over 3D Models
Semi-automated Cleaning of Laser Scanning Campaigns with Machine Learning
Publishing and Consuming 3D Content on the Web, A Survey
Soft Transparency for Point Cloud Rendering
Quasi-Orthorectified Projection for the Measurement of Red Gorgonian Colonies
Using Digital 3D Technology for Documenting and Studying the Griffin
Delivering and using 3D models on the web: are we ready?
A 3D-centered information system for the documentation of a complex restoration intervention
Assisted color acquisition for 3D models
Digital Fabrication Techniques for Cultural Heritage: A Survey
From Paper to Web: Automatic Generation of a Web-Accessible 3D Repository of Pottery Types
Integration and Analysis of Sampled Data: Visualization Approaches and Platforms
Techniques for Seamless Color Registration and Mapping on Dense 3D Models
The ArchAIDE Project: Results and Perspectives After the First Year
VASESKETCH: Automatic 3D Representation of Pottery from Paper Catolog Drawings
Automating Large 3D Dataset Publication in a Web-Based Multimedia Repository
ARIADNE Visual Media Service: Easy Web Publishing of Advanced Visual Media
3D Digitization of an Heritage Masterpiece - a Critical Analysis on Quality Assessment
A Virtual Experience Across the Buried History
Automatic Selection of Video Frames for Path Regularization and 3D Reconstruction
MeshLab e Blender: software open source in supporto allo studio e alla ricostruzione virtuale della policromia antica
Multiresolution and fast decompression for optimal web-based rendering
Relative scale estimation and 3D registration of multi-modal geometry using Growing Least Squares
Web-based visualization for 3D data in archaeology: The ADS 3D viewer
3DHOP: 3D Heritage Online Presenter
Alchemy in 3D – A Digitization for a Journey Through Matter
A multidisciplinary approach for the study and the virtual reconstruction of the ancient polychromy of Roman sarcophagi
Ancient polychromy: study and virtual reconstruction using open source tools
Digitizing and navigating unaccessible archaeological sites on mobile devices
Experiencing Ancient Buildings from a 3D GIS Perspective: a Case Drawn from the Swedish Pompeii Project
Fast decompression for web-based view-dependent 3D rendering
Remote visualization and navigation of 3D models of archeological sites
The Dream and the Cross: A 3D Scanning Project to Bring 3D Content in a Digital Edition
An Advanced Solution for Publishing 3D Content on the Web
Digital Fabrication Technologies for Cultural Heritage (STAR)
San Leonardo in Arcetri: innovazione tecnologica per la gestione integrata dei beni culturali
Site-specific Art and 3D: an Example of Spatial Analysis and Reconstruction
Web and mobile visualization for Cultural Heritage
Archeological excavation monitoring using dense stereo matching techniques
Artworks narrating a story: a modular framework for the integrated presentation of three-dimensional and textual contents
Assisted Multi-view Stereo reconstruction
Digital reconstruction and visualization in archaeology Case-study drawn from the work of the Swedish Pompeii Project
Edge Detection on Polynomial Texture Maps
EnvyDepth: An Interface for Recovering Local Natural Illumination from Environment Maps
Fully Automatic Registration of Image Sets on Approximate Geometry
GAIL: Geometry-aware Automatic Image Localization
Global refinement of image-to-geometry registration for color projection
Innovative uses of 3D digital technologies to assist the restoration of a fragmented terracotta statue
MeshLab as a complete tool for the integration of photos and color with high resolution 3D geometry data
Pompei revived: Scanning Mission - Insula V 1
The Dream and the Cross: bringing 3D content in a digital edition
A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions
3D model of the sarcophagus of Ulpia Domnina: rendering of stored ancient color and virtual revival of original polychromy
Flow-Based Local Optimization for Image-to-Geometry Projection
From the Digitization of Cultural Artifacts to the Web Publishing of Digital 3D Collections: an Automatic Pipeline for Knowledge Sharing
Teaching 3D Acquisition for Cultural Heritage: a Theory and Practice Approach
Virtual Reconstruction of an Etruscan Tomb
3D models for Cultural Heritage: beyond plain visualization
A Low-Cost Time-Critical Obstacle Avoidance System for the Visually Impaired
Automatic Texturing without Illumination Artifacts from In-Hand Scanning Data Flow
Documentation and Interpretation of an Archeological Excavation: an Experience with Dense Stereo Reconstruction Tools
Enhancement of Low Dynamic Range Videos using High Dynamic Range Backgrounds
Image Guided Reconstruction of Un-sampled Data: A Filling Technique for Cultural Heritage Models
Improving High-Speed Scanning Systems by Photometric Stereo
Multiscale acquisition and presentation of very large artifacts: The case of Portalada
Processing a Complex Architectural Sampling with MeshLab: the case of Piazza Della Signoria
Processing sampled 3D data: reconstruction and visualization technologies
Using digital 3D models for study and restoration of Cultural Heritage artifacts
Improving 2D-3D registration by mutual information using gradient maps
A framework for User-Assisted Sketch-Based Fitting of Geometric Primitives
An Experiment of Integrated Technologies in Digital Archaeology: Creation of New Pipelines to Increase the Perception of Archaeological Data
CENOBIUM - Putting together the Romanesque Cloister Capitals of the Mediterranean Region
Documenting and Monitoring Small Fractures on Michelangelo’s David
Geometry-Aware Video Registration
Improved Color Acquisition and Mapping on 3D Models via Flash-Based Photography
Mutual Correspondences: an hybrid method for image-to-geometry registration
Removing shadows for color projection using sun position estimation
Using Lego pieces for camera calibration: a preliminary study
Artifacts removal for color projection on 3D models using flash light
Flash Lighting Space Sampling
Image guided reconstruction of un-sampled data: a coherent filling for uncomplete Cultural Heritage models
Image-to-Geometry Registration: a Mutual Information Method exploiting Illumination-related Geometric Properties
Pushing Time-of-Flight scanners to the limit
Mapping highly detailed color information on extremely dense 3D models: the case of David’s restoration
MeshLab: an Open-Source Mesh Processing Tool
Multi-scale geometry acquisition and visualization: issues and techniques
Multiple uses of 3D scanning for the valorization of an artistic site: the case of Luni
Portalada: A Virtual Reconstruction of the Entrance of the Ripoll Monastery
Reconstructing head models from photographs for individualized 3D-audio processing
CENOBIUM Cultural Electronic Network Online: Binding Up Interoperably Usable Multimedia
Extending geometrical acoustics to highy detailed architectural environments
Instant sound scattering
Investigation of auditory-visual integration in VR Environments
Mapping highly detailed color information on extremely dense 3D models: the case of David’s restoration
Using 3D scanning to analyze a proposal for the attribution of a bronze horse to Leonardo da Vinci
High Quality PTM Acquisition: Reflection Transformation Imaging for Large Objects
Reflection Transformation Imaging on Larger Objects: an Alternative Method for Virtual Representation
Starting the CENOBIUM Project: The cloister of Monreale (Sicily) Revealed
Visualization of Colour Information on Highly Detailed 3D Models
Assisting the user in image to geometry alignment
Extracting Meta-Information From 3-Dimensional Shapes With Protégé
Minimizing user intervention in registering 2D images to 3D models
Using multiple scanning technologies for the 3D acquisition of Torcello's basilica
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