Visual Computing Lab
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Marco Di Benedetto
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Social and hUman ceNtered XR
An Advanced Solution for Publishing 3D Content on the Web
eXploreMaps: Efficient Construction and Ubiquitous Exploration of Panoramic View Graphcs of Complex 3D Environments
Introduction to Computer Graphics: a Practical Learning Approach
Web and mobile visualization for Cultural Heritage
A Parallel Architecture for Interactive Rendering of Scattering and Refraction Effects
ADAPTIVE QUAD PATCHES: AN ADAPTIVE REGULAR STRUCTURE FOR WEB DISTRIBUTION AND ADAPTIVE RENDERING OF 3D MODELS
From the Digitization of Cultural Artifacts to the Web Publishing of Digital 3D Collections: an Automatic Pipeline for Knowledge Sharing
A Low-Cost Time-Critical Obstacle Avoidance System for the Visually Impaired
SpiderGL: A Graphics Library for 3D Web Applications
SpiderGL: A JavaScript 3D Graphics Library for Next-Generation WWW
Visualization Methods for Molecular Studies on the Web Platform
Interactive Remote Exploration of Massive Cityscapes
Ray-Casted BlockMaps for Large Urban Models Streaming and Visualization
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
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